dll 충돌이 날 경우 우회 처리
https://docs.devtodev.com/integration/integration-of-sdk-v2/sdk-integration/unity
Unity - devtodev documentation
The SDK can’t control app activity in case you use Windows Standalone therefore this responsibility is shifted to the developer. While initializing the SDK, the activity starts automatically and after that, the activity status will not auto-change. To tr
docs.devtodev.com
Assembly 'Assets/Plugins/DevToDev/Analytics/Windows/AnalyticsWindowsEditor.dll' will not be loaded due to errors: AnalyticsWindowsEditor references strong named Newtonsoft.Json Assembly references: 13.0.0.0 Found in project: 12.0.0.0. Assembly Version Validation can be disabled in Player Settings "Assembly Version Validation"
주로 newtonsoft json이 충돌 날텐데, B 처럼 pakcagecache에서 packages로 옮기면 해결된다.